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#include <kernel/arch/amd64/time.h>
#include <kernel/panic.h>
#include <kernel/proc.h>
static uint64_t uptime = 0, goal = ~0;
static struct process *scheduled = NULL;
uint64_t uptime_ms(void) { return uptime; }
static void update_goal(void) {
goal = scheduled ? scheduled->waits4timer.goal : ~(uint64_t)0;
}
void pit_irq(void) {
// TODO inefficient - getting here executes a lot of code which could just be a few lines of asm
uptime++;
if (uptime < goal) return;
struct process *p = scheduled;
assert(p);
scheduled = p->waits4timer.next;
process_transition(p, PS_RUNNING);
update_goal();
}
void timer_schedule(struct process *p, uint64_t time) {
process_transition(p, PS_WAITS4TIMER);
p->waits4timer.goal = time;
struct process **slot = &scheduled;
while (*slot && (*slot)->waits4timer.goal <= time) {
assert((*slot)->state == PS_WAITS4TIMER);
slot = &(*slot)->waits4timer.next;
}
p->waits4timer.next = *slot;
*slot = p;
update_goal();
}
void timer_deschedule(struct process *p) {
assert(p->state == PS_WAITS4TIMER);
struct process **slot = &scheduled;
while (*slot && *slot != p)
slot = &(*slot)->waits4timer.next;
assert(*slot);
*slot = p->waits4timer.next;
update_goal();
}
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