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authordzwdz2023-01-25 20:16:22 +0100
committerdzwdz2023-01-25 20:16:22 +0100
commit17bfb0ef0a48330b1d54e61fe3c30d83528d2d90 (patch)
treeb3d4aed1f408edcb17fe5c86fccaeacaa2a5a48a /src/user/lib/esemaphore.h
parent2ad6ee8ed15d1bf898645a16dbc06991a3c1425e (diff)
style: typedef structs, shorter namespaces
I've wanted to do this for a while, and since I've just had a relatively large refactor commit (pcpy), this is as good of a time as any. Typedefing structs was mostly inspired by Plan 9's coding style. It makes some lines of code much shorter at basically no expense. Everything related to userland kept old-style struct definitions, so as not to force that style onto other people. I also considered changing SCREAMING_ENUM_FIELDS to NicerLookingCamelcase, but I didn't, just in case that'd be confusing.
Diffstat (limited to 'src/user/lib/esemaphore.h')
-rw-r--r--src/user/lib/esemaphore.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/user/lib/esemaphore.h b/src/user/lib/esemaphore.h
index 4a16c2e..9cc85e0 100644
--- a/src/user/lib/esemaphore.h
+++ b/src/user/lib/esemaphore.h
@@ -2,7 +2,7 @@
#include <camellia/types.h>
struct evil_sem {
- handle_t wait, signal;
+ hid_t wait, signal;
};
void esem_signal(struct evil_sem *sem);