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authordzwdz2023-01-25 20:16:22 +0100
committerdzwdz2023-01-25 20:16:22 +0100
commit17bfb0ef0a48330b1d54e61fe3c30d83528d2d90 (patch)
treeb3d4aed1f408edcb17fe5c86fccaeacaa2a5a48a /src/user/lib/draw
parent2ad6ee8ed15d1bf898645a16dbc06991a3c1425e (diff)
style: typedef structs, shorter namespaces
I've wanted to do this for a while, and since I've just had a relatively large refactor commit (pcpy), this is as good of a time as any. Typedefing structs was mostly inspired by Plan 9's coding style. It makes some lines of code much shorter at basically no expense. Everything related to userland kept old-style struct definitions, so as not to force that style onto other people. I also considered changing SCREAMING_ENUM_FIELDS to NicerLookingCamelcase, but I didn't, just in case that'd be confusing.
Diffstat (limited to 'src/user/lib/draw')
-rw-r--r--src/user/lib/draw/draw.c4
-rw-r--r--src/user/lib/draw/draw.h2
-rw-r--r--src/user/lib/draw/flush.c6
3 files changed, 6 insertions, 6 deletions
diff --git a/src/user/lib/draw/draw.c b/src/user/lib/draw/draw.c
index 95a8921..3fb6a99 100644
--- a/src/user/lib/draw/draw.c
+++ b/src/user/lib/draw/draw.c
@@ -43,11 +43,11 @@ int fb_setup(struct framebuf *fb, const char *base) {
fb->bpp = strtol(spec, &spec, 0);
if (fb->bpp != 32) return -EINVAL;
- fb->len = _syscall_getsize(fb->fd);
+ fb->len = _sys_getsize(fb->fd);
fb->pitch = fb->len / fb->height;
fb->b = malloc(fb->len);
- _syscall_read(fb->fd, fb->b, fb->len, 0);
+ _sys_read(fb->fd, fb->b, fb->len, 0);
return 0;
}
diff --git a/src/user/lib/draw/draw.h b/src/user/lib/draw/draw.h
index 98316fe..5e614be 100644
--- a/src/user/lib/draw/draw.h
+++ b/src/user/lib/draw/draw.h
@@ -8,7 +8,7 @@ struct framebuf {
uint8_t bpp;
char *b;
- handle_t fd;
+ hid_t fd;
};
struct rect { uint32_t x1, y1, x2, y2; };
diff --git a/src/user/lib/draw/flush.c b/src/user/lib/draw/flush.c
index 060fdaf..3b4a978 100644
--- a/src/user/lib/draw/flush.c
+++ b/src/user/lib/draw/flush.c
@@ -5,7 +5,7 @@
static void flush_combined(struct rect pix, struct framebuf *fb) {
size_t low = fb->pitch * pix.y1 + 4 * pix.x1;
size_t high = fb->pitch * pix.y2 + 4 * pix.y2 + 4;
- _syscall_write(fb->fd, fb->b + low, high - low, low, 0);
+ _sys_write(fb->fd, fb->b + low, high - low, low, 0);
}
static void flush_split(struct rect pix, struct framebuf *fb) {
@@ -21,14 +21,14 @@ static void flush_split(struct rect pix, struct framebuf *fb) {
size_t high = fb->pitch * y + 4 * pix.x2 + 4;
execbuf[epos++] = EXECBUF_SYSCALL;
- execbuf[epos++] = _SYSCALL_WRITE;
+ execbuf[epos++] = _SYS_WRITE;
execbuf[epos++] = fb->fd;
execbuf[epos++] = (uintptr_t)fb->b + low;
execbuf[epos++] = high - low;
execbuf[epos++] = low;
execbuf[epos++] = 0;
}
- _syscall_execbuf(execbuf, epos * sizeof(uint64_t));
+ _sys_execbuf(execbuf, epos * sizeof(uint64_t));
}
void dirty_flush(struct rect *d, struct framebuf *fb) {