diff options
author | dzwdz | 2023-01-25 20:16:22 +0100 |
---|---|---|
committer | dzwdz | 2023-01-25 20:16:22 +0100 |
commit | 17bfb0ef0a48330b1d54e61fe3c30d83528d2d90 (patch) | |
tree | b3d4aed1f408edcb17fe5c86fccaeacaa2a5a48a /src/kernel/pipe.h | |
parent | 2ad6ee8ed15d1bf898645a16dbc06991a3c1425e (diff) |
style: typedef structs, shorter namespaces
I've wanted to do this for a while, and since I've just had a relatively
large refactor commit (pcpy), this is as good of a time as any.
Typedefing structs was mostly inspired by Plan 9's coding style. It makes
some lines of code much shorter at basically no expense.
Everything related to userland kept old-style struct definitions, so as not
to force that style onto other people.
I also considered changing SCREAMING_ENUM_FIELDS to NicerLookingCamelcase,
but I didn't, just in case that'd be confusing.
Diffstat (limited to 'src/kernel/pipe.h')
-rw-r--r-- | src/kernel/pipe.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/kernel/pipe.h b/src/kernel/pipe.h index bcdfb86..24414f8 100644 --- a/src/kernel/pipe.h +++ b/src/kernel/pipe.h @@ -3,6 +3,6 @@ #include <stdbool.h> /* eventually transitions to PS_RUNNING */ -void pipe_joinqueue(struct handle *h, struct process *proc, void __user *pbuf, size_t pbuflen); +void pipe_joinqueue(Handle *h, Proc *proc, void __user *pbuf, size_t pbuflen); -void pipe_invalidate_end(struct handle *h); +void pipe_invalidate_end(Handle *h); |