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authordzwdz2024-07-16 02:34:03 +0200
committerdzwdz2024-07-16 02:34:03 +0200
commite29f0e294ac841e2036fe514df4ed66f5d0ec46f (patch)
treed37c40bdfecb153ab580f6119bf71294f3d77e93 /ports/dash
parent4fbb7e3c43440bd7eb4bf081c5be51dfe6f6e088 (diff)
kernel: use a slab allocator for kmalloc
For a while during development it managed to be faster than the old allocator despite having more overhead, probably because it makes better use of the cache. It no longer is - not sure why. The code definitely could be optimized to hell, though, and it'd probably recover its original edge. Non-power-of-2 sizeclasses would be really useful, as I could then e.g. fit four processes into a page instead of three, but I think implementing them "well" would be too complicated for now. In hindsight arbitrary allocation descriptions were probably a bad idea too. I've kept them in for now, but I'll switch to an enum of allocation types soon. I think I can fit all the per-allocation state (size+type) in 2 bytes. There are so few allocations in the kernel that I no longer care about the backtraces, so I'm leaving them out. The "large" allocations could probably be tested with execbuf in userland, so I might actually implement them soon too.
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