#pragma once #include #include #include #include #include #include #define HANDLE_MAX 16 enum process_state { PS_RUNNING, PS_DEAD, // return message not collected PS_WAITS4CHILDDEATH, PS_WAITS4FS, PS_WAITS4REQUEST, PS_WAITS4PIPE, PS_LAST, }; struct process { struct pagedir *pages; struct registers regs; enum process_state state; bool noreap; struct process *sibling; struct process *child; struct process *parent; uint32_t id; // only for debugging, don't expose to userland // saved value, meaning depends on .state union { int death_msg; // PS_DEAD struct { struct vfs_request *req; } waits4fs; // PS_WAITS4FS struct { char __user *buf; size_t max_len; struct fs_wait_response __user *res; } awaited_req; // PS_WAITS4REQUEST struct { struct handle *pipe; char __user *buf; size_t len; } waits4pipe; }; struct vfs_request *handled_req; /* vfs_backend controlled (not exclusively) by this process */ struct vfs_backend *controlled; struct vfs_mount *mount; struct handle *handles[HANDLE_MAX]; }; extern struct process *process_first; extern struct process *process_current; /** Creates the root process. */ struct process *process_seed(struct kmain_info *info); struct process *process_fork(struct process *parent, int flags); void process_kill(struct process *proc, int ret); /** Tries to free a process / collect its return value. */ int process_try2collect(struct process *dead); void process_free(struct process *); /** Removes a process from the process tree. */ void process_forget(struct process *); /** Switches execution to any running process. */ _Noreturn void process_switch_any(void); /** Used for iterating over all processes */ struct process *process_next(struct process *); struct process *process_find(enum process_state); handle_t process_find_free_handle(struct process *proc, handle_t start_at); struct handle *process_handle_get(struct process *, handle_t, enum handle_type); void process_transition(struct process *, enum process_state);