#pragma once #include #include #include enum process_state { PS_RUNNING, PS_DEAD, // return message wasn't collected PS_DEADER, // return message was collected PS_WAITS4CHILDDEATH, PS_WAITS4FS, PS_WAITS4REQUEST, }; struct process { void __user *stack_top; struct pagedir *pages; struct registers regs; enum process_state state; struct process *sibling; struct process *child; struct process *parent; uint32_t id; // only for debugging, don't expose to userland // saved value, meaning depends on .state union { struct { // PS_DEAD, PS_WAITS4CHILDDEATH char __user *buf; size_t len; } death_msg; struct vfs_request pending_req; // PS_WAITS4FS struct { char __user *buf; int __user *len; } awaited_req; // PS_WAITS4REQUEST }; struct vfs_request *handled_req; struct vfs_mount *mount; struct handle handles[HANDLE_MAX]; }; extern struct process *process_first; extern struct process *process_current; // creates the root process struct process *process_seed(void); struct process *process_fork(struct process *parent); _Noreturn void process_switch(struct process *proc); _Noreturn void process_switch_any(void); // switches to any running process struct process *process_find(enum process_state); handle_t process_find_handle(struct process *proc); // finds the first free handle