From d4542c336a6cbfb43497055f19a85e7713f2eed7 Mon Sep 17 00:00:00 2001 From: dzwdz Date: Sun, 25 Jun 2023 16:38:32 +0200 Subject: ports: reimplement the ports system from scratch side stuff: * removed sltar since it wasn't working anyways * made signal() no longer panic, as that broke certain ports (oops) * doom now ships with the FreeDOOM WADs * /usr/ was aliased to /init/usr/, more directories were added to /bin/ to improve compat with ports --- ports/doom/patches/0-wad-dir.patch | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 ports/doom/patches/0-wad-dir.patch (limited to 'ports/doom/patches') diff --git a/ports/doom/patches/0-wad-dir.patch b/ports/doom/patches/0-wad-dir.patch new file mode 100644 index 0000000..85db2e6 --- /dev/null +++ b/ports/doom/patches/0-wad-dir.patch @@ -0,0 +1,8 @@ +--- config.h.orig 2023-06-24 22:10:06.945656877 +0200 ++++ config.h 2023-06-24 22:11:54.456841542 +0200 +@@ -97,4 +97,4 @@ + #undef ORIGCODE + + /* Define to the directory where all game files are located */ +-#define FILES_DIR "." ++#define FILES_DIR "/usr/share/games/doom/" -- cgit v1.2.3