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I think I've done this refactor in the opposite direction a few years ago.
This is mostly meant to prepare me for setxattr, which requires two inputs -
coincidentally, one is already going to be a kernel input, and the other will
be an user input, so it works out.
I also just didn't like the previous way it worked, this feels cleaner.
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Keeping its old name for now to make things easier for myself.
This might just be replaced by sys/queue.h soon.
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I've wanted to do this for a while, and since I've just had a relatively
large refactor commit (pcpy), this is as good of a time as any.
Typedefing structs was mostly inspired by Plan 9's coding style. It makes
some lines of code much shorter at basically no expense.
Everything related to userland kept old-style struct definitions, so as not
to force that style onto other people.
I also considered changing SCREAMING_ENUM_FIELDS to NicerLookingCamelcase,
but I didn't, just in case that'd be confusing.
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